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155The Law of the Micromanager

Author: Dr. Heinz M. KabutzDate: 2008-01-16Java Version: 5Category: Concurrency
 

Abstract: In good Dilbert style, we want to avoid having Pointy-Haired-Bosses (PHBs) in our code. Commonly called micromanagers, they can make a system work extremely inefficiently. My prediction is that in the next few years, as the number of cores increases per CPU, lock contention is going to be the biggest performance problem facing companies.

 

Welcome to the 155th issue of The Java(tm) Specialists' Newsletter. Last Tuesday, we had a bit of a break from the rain here on Crete, so I packed my laptop in my Suzuki Jimny and headed for Menies.

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The Law of the Micromanager

We are looking at a series of laws to make sense of Java concurrency. Just to remind you, here they are again. In this newsletter, we will look at the Law of the Micromanager.

  1. The Law of the Sabotaged Doorbell
  2. The Law of the Distracted Spearfisherman
  3. The Law of the Overstocked Haberdashery
  4. The Law of the Blind Spot
  5. The Law of the Leaked Memo
  6. The Law of the Corrupt Politician
  7. The Law of the Micromanager
  8. The Law of Cretan Driving
  9. The Law of Sudden Riches
  10. The Law of the Uneaten Lutefisk
  11. The Law of the Xerox Copier

The Law of the Micromanager

Even in life, it wastes effort and frustrates the other threads.

mi·cro·man·age: to manage or control with excessive attention to minor details.

When tuning the performance of a system, we typically start by measuring the utilisation of hardware (CPU, disk, memory and IO). If we do not find the bottleneck, we go one step up and look at the number of threads plus the garbage collector activity. If we still cannot find the bottleneck, in all likelihood we have a thread contention problem, unless our measurements or test harness were incorrect.

In the past few laws, I have emphasised the importance of protecting data against corruption. However, if we add too much protection and at the wrong places, we may end up serializing the entire system. The CPUs can then not be utilized fully, since they are waiting for one core to exit a critical section.

A friend of mine sent me some code that he found during a code review. The programmers had declared String WRITE_LOCK_OBJECT, pointing to a constant String, like so:

    String WRITE_LOCK_OBJECT = "WRITE_LOCK_OBJECT";
    // Later on in the class
    synchronized(WRITE_LOCK_OBJECT) { ... }

But wait a minute? String constants are stored in the intern table, thus if the String "WRITE_LOCK_OBJECT" occurs in two classes, they will point to the same object in the constant pool. We can demonstrate this with classes A and B, which each contain fields with a constant String.

public class A {
  private String WRITE_LOCK_OBJECT = "WRITE_LOCK_OBJECT";
  public void compareLocks(Object other) {
    if (other == WRITE_LOCK_OBJECT) {
      System.out.println("they are identical!");
      System.out.println(
        System.identityHashCode(WRITE_LOCK_OBJECT));
      System.out.println(
        System.identityHashCode(other));
    } else {
      System.out.println("they do not match");
    }
  }

  public static void main(String[] args) {
    A a1 = new A();
    A a2 = new A();
    a1.compareLocks(a2.WRITE_LOCK_OBJECT);
  }
}

When you run A.main(), you see that with two instances of A, the field WRITE_LOCK_OBJECT is pointing to the same String instance.

    they are identical!
    11394033
    11394033

Similarly, in B we compare the internal String to the String inside A, and again they are identical:

public class B {
  private String WRITE_LOCK_OBJECT = "WRITE_LOCK_OBJECT";

  public static void main(String[] args) {
    B b = new B();
    A a = new A();
    a.compareLocks(b.WRITE_LOCK_OBJECT);
  }
}
    they are identical!
    11394033
    11394033        

If the String had been created with new, it would have been a different object, but I still think this is a bad idiom to use for locking:

public class C {
  private String WRITE_LOCK_OBJECT =
    new String("WRITE_LOCK_OBJECT");

  public static void main(String[] args) {
    C c = new C();
    A a = new A();
    a.compareLocks(c.WRITE_LOCK_OBJECT);
    a.compareLocks(c.WRITE_LOCK_OBJECT.intern());
  }
}

As we would expect, the Strings are now different objects, but if we intern() it, it would point to the same object again:

    they do not match
    they are identical!
    11394033
    11394033

Since he had repeated this pattern throughout his code, his entire system was synchronizing on one lock object. This would not only cause terrible contention, but also raise the possibilities of deadlocks and livelocks. You could also lose signals by having several threads waiting on a lock by mistake. Basically, this is a really bad idea, so please do not use it in your code.

Amdahl's Law

Before we continue, we should consider Amdahl's Law in relation to parallelization. According to Wikipedia, Amdahl's law states that if F is the fraction of a calculation that is sequential (i.e. cannot benefit from parallelization), and (1 - F) is the fraction that can be parallelized, then the maximum speedup that can be achieved by using N processors is

          1
    -------------
    F + (1 - F)/N

For example, if F is even just 10%, the problem can be sped up by a maximum of a factor of 10, no matter what the value of N is. For all practical reasons, the benefit of adding more cores decreases as we get closer to the theoretical maximum speed-up of 10. Here is an example of how we can calculate it:

public class Amdahl {
  private static double amdahl(double f, int n) {
    return 1.0 / (f + (1 - f) / n);
  }
  public static void main(String[] args) {
    for (int i = 1; i < 10000; i *= 3) {
      System.out.println("amdahl(0.1, " + i + ") = " + amdahl(0.1, i));
    }
  }
}

We can see from the output that the benefit of adding more cores decreases as we get closer to the theoretical maximum of 10:

    amdahl(0.1, 1) = 1.0
    amdahl(0.1, 3) = 2.5
    amdahl(0.1, 9) = 5.0
    amdahl(0.1, 27) = 7.5
    amdahl(0.1, 81) = 9.0
    amdahl(0.1, 243) = 9.642857142857142
    amdahl(0.1, 729) = 9.878048780487804
    amdahl(0.1, 2187) = 9.959016393442623
    amdahl(0.1, 6561) = 9.986301369863012

(Thanks to Jason Oikonomidis and Scott Walker for pointing this out)

Atomics and Compare-And-Swap (CAS)

Since Java 5, the language includes support for atomics. Instead of synchronizing access to our fields, we can use atomic references or atomic primitives. Atomics use the Compare-And-Swap approach, supported by hardware (the CMPXCHG instruction on Intel). For example, if you want to do a ++i operation with AtomicInteger, you would call the AtomicInteger.addAndGet(int delta) method. This would use an optimistic algorithm that assumes we will not have a conflict. If we do have a conflict, we simply try again. The addAndGet() method does something like this:

  1. get the current value and store it in a local variable current
  2. store the new value (current + delta) in a local variable next
  3. call compareAndSet with the current value and the next value
    1. inside the compareAndSet, if the current value matches the value in the AtomicInteger, then return true; otherwise false
  4. if compareAndSet returns true, we return next; otherwise start from 1.

We can thus have thread safe code without explicit locking. There is still a memory barrier though, since the field inside the AtomicInteger is marked as volatile to prevent the visibility problem seen (or perhaps not seen would be more appropriate ;-) in The Law of the Blind Spot.

If we look back at the example in our previous law, The Law of the Corrupt Politician, we can simplify it greatly by using an AtomicInteger, instead of explicitly locking. In addition, the throughput should be better as well:

import java.util.concurrent.atomic.AtomicInteger;

public class BankAccount {
  private final AtomicInteger balance =
    new AtomicInteger();

  public BankAccount(int balance) {
    this.balance.set(balance);
  }
  public void deposit(int amount) {
    balance.addAndGet(amount);
  }
  public void withdraw(int amount) {
    deposit(-amount);
  }
  public int getBalance() {
    return balance.intValue();
  }
}

There are other approaches for reducing contention. For example, instead of using HashMap or Hashtable for shared data, we could use the ConcurrentHashMap. This map partitions the buckets into several sections, which can then be modified independently. When we construct the ConcurrentHashMap, we can specify how many partitions we would like to have, called the concurrencyLevel (default is 16). The ConcurrentHashMap is an excellent class for reducing contention.

Another useful class in the JDK is the ConcurrentLinkedQueue, which uses an efficient wait-free algorithm based on one described in Simple, Fast, and Practical Non-Blocking and Blocking Concurrent Queue Algorithms. It also uses the compare-and-swap approach that we saw with the atomic classes.

Since Java 6, we also have the ConcurrentSkipListMap and the ConcurrentSkipListSet as part of the JDK.

There is a lot more that I could write on the subject of contention, but I encourage you to do your own research on this very important topic, which will become even more essential as the number of cores increases.

Kind regards from Crete

Heinz

 

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